Notes (weeks 11-12) – Hunt for bug

No snapshot this week unfortunately. I started last week by transferring the QuickView prototype code into CE. Once everything was up and running I noticed severe painting issues on resize. It was something I hadn’t seen before and it made very little sense. So I spent many days in trying to figure out what the problem was. Eventually I realized that the problem appeared when using too many nested windows. In the prototype everything worked fine because I was using only few nested windows but since CE has more complex layout, the limit was reached.


It turned out to be a limit in Windows Kernel that caused those painting issues. Here’s a good description about the issue by Jordan Russell: Thankfully there was already a fix available so I didn’t have to do any major changes.

For those interested, here’s the fix (credits goes to Andreas Hausladen)

ControlResizeBugFix.pas (not needed for Delphi 2009 and up)

1 Comment

Amazing.. I mean, if Redmond bothered you with that at a recursion depth of 2000 … Ok.; but at double-digit nmbers???

Amazed… Stefan

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